![]() Marek Manslayer, Evil Warrior[RPR 03339] Reaper Miniatures
Marek Manslayer, Evil Warrior |
![]() Ars Magica: Art & Academe[ATG 0287] Atlas Games
The magi of the Order of Hermes are not the only scholars and artists in Mythic Europe. In the Greek and Muslim lands, traditions of learning stretch back unbroken over centuries, while scholarship has emerged from long centuries of neglect in the Latin West with great vigor. From parish schools to the new universities, learning and creativity are everywhere.
Nor is this learning entirely theoretical. Doctors can cure many illnesses, and preserve the health of their charges. Natural philosophers can manipulate substances in a way that appears magical to the ill-informed, and gain some hints as to the future from the positions of the stars. The natural laws of Mythic Europe are very different from those of our world, and many strange things can be achieved by those who understand their secrets. Artists create the great cathedrals, but also more humble paintings, songs, and sculptures. The greatest of them draw the attention of the supernatural, and become part of the legends of the land.
Art & Academe provides background on the academic life of Mythic Europe, and rules for activities reaching from the astrology and alchemy of the natural philosopher to the regimens and treatments of the medic, from university disputations to the creation of masterpieces of art. Art & Academe takes your saga to the very limits of medieval scientific knowledge. |
![]() Ars Magica: City & Guild[ATG 0283] Atlas Games
In the thirteenth century towns and cities are growing all over Mythic Europe. Covenants that were once in remote forests find themselves within sight of city walls, and regions that were once cut off from the world are now visited by traders from distant parts. For many covenants, cities are a great opportunity; craftsmen and merchants can provide anything that the covenant needs, and buy its surplus. Some covenants are even established within towns, or as small towns. |
![]() The Mysteries Rev. Ed.[ATG 0279] Atlas Games
There are Mystery Cults beyond the four Houses within the Order of Hermes. They keep their secrets from other magi, revealing their knowledge one piece at a time to those who undergo grueling initiations. This book reveals all, from alchemists seeking immortality to theurgists trying to become gods. Now your magus can also walk the path of The Mysteries. |
![]() Tulach, Male Gladiator[RPR 03057] Reaper Miniatures
Tulach, Male Gladiator |
![]() Anushka, Female Fighter[RPR 03061] Reaper Miniatures
Anushka, Female Fighter |
![]() Houses of Hermes-Mystery Cults[ATG 0281] Atlas Games
There are those within the Order of Hermes who transmit secrets of magic incomprehensible to outsiders. Pre-eminent among them are the four Mystery Cult Houses, gatherings of magi Initiated into the same Mysteries. This book details the Mystery Cults, including full details of their Inner Mysteries. |
![]() Juron, Mystic Knight[RPR 03045] Reaper Miniatures
Juron, Mystic Knight |
![]() Kain Swiftback[RPR 03039] Reaper Miniatures
Kain Swiftback |
![]() Oksana, Viking Maiden[RPR 03038] Reaper Miniatures
Oksana, Viking Maiden |
![]() COLLETTE OF BLADE FEMALE WARRIOR[RPR 03031] Reaper Miniatures
COLLETTE OF BLADE FEMALE WARRIOR |
![]() Lathula, Female Barbarian[RPR 03019] Reaper Miniatures
Lathula, Female Barbarian |
![]() Jana Blackfire, Female Warrior[RPR 03006] Reaper Miniatures
Jana Blackfire, Female Warrior |
![]() Devin Dunhaus, Mercenary[RPR 02993] Reaper Miniatures
Devin Dunhaus, Mercenary |
![]() Aisha, Female Warrior[RPR 02979] Reaper Miniatures
Aisha, Female Warrior |
![]() Ars Magica: Houses of Hermes ? True Lineages[ATG 0277] Atlas Games
The True Lineages are the backbone of the Order of Hermes. In these four Hermetic Houses, each magus was taught by a magus of the House, and that master-apprentice relationship goes back to the founders. This sourcebook details the four True Lineages, including rules for original research, unique forms of magic, and new Virtues and Flaws. These are the True Lineages. Without them all, the Order of Hermes would surely fall. |
![]() Ars Magica: Guardians of the Forest ? The Rhine Tribunal[ATG 0276] Atlas Games
Guardians of the Forests details the birthplace of the Order of Hermes, Mythic Germany. >From the sinister faerie heights of the Black Forest, home to Durenmar, through the prosperous and venerable cities of the Rhineland, to the fog-ridden Harz Mountains, to the lowland plain and Crintera's island retreat on the Baltic coast, the northern Holy Roman Empire is a diverse landscape of countless magical and faerie forests, interspersed with a patchwork of powerful realms, where prince-bishops vie with dukes and merchant gilds for temporal power. This is the land of the epic Nibelungenlied, the heroic conquests of Charlemagne and Frederick Barbarossa, the miracles of St. Boniface, the splendor of the Imperial Cathedrals, the gifts of minstrels and wood-wives, and the curses of witches and the Wild Hunt. |
![]() Ars Magica Larp: The Fallen Fane[ATG 0274] Atlas Games
The covenant of Fanum has broken the Code of Hermes by interfering with
the mundane population of Germany, resulting in the near-destruction of
another covenant. Now, the members of Fanum have been summoned before the
Rhine tribunal to face Hermetic justice! You are that tribunal in this
live-action Ars Magica scenario for 12-24 players. |
![]() Nehanda, Malapango Princess[RPR 02824] Reaper Miniatures
Nehanda, Malapango Princess |
![]() Sisters Of The Blade (4)[RPR 14072] Reaper Miniatures
Sisters Of The Blade (4) |